Artificial intelligence: Commission takes forward its work on ethics guidelines

The European Commission has announced the next step in its Artificial Intelligence strategy. See Artificial intelligence: Commission takes forward its work on ethics guidelines. The appointed a High-Level Expert Group in June of 2018. This group has now developed Seven essentials for achieving trustworthy AI:

Trustworthy AI should respect all applicable laws and regulations, as well as a series of requirements; specific assessment lists aim to help verify the application of each of the key requirements:

  • Human agency and oversight: AI systems should enable equitable societies by supporting human agency and fundamental rights, and not decrease, limit or misguide human autonomy.
  • Robustness and safety: Trustworthy AI requires algorithms to be secure, reliable and robust enough to deal with errors or inconsistencies during all life cycle phases of AI systems.
  • Privacy and data governance: Citizens should have full control over their own data, while data concerning them will not be used to harm or discriminate against them.
  • Transparency: The traceability of AI systems should be ensured.
  • Diversity, non-discrimination and fairness: AI systems should consider the whole range of human abilities, skills and requirements, and ensure accessibility.
  • Societal and environmental well-being: AI systems should be used to enhance positive social change and enhance sustainability and ecological responsibility.
  • Accountability: Mechanisms should be put in place to ensure responsibility and accountability for AI systems and their outcomes.

The next step has now been announced and that is a pilot phase that tests these essentials with stakeholders. The Commission also wants to cooperate with “like-minded partners” like Canada.

What would it mean to participate in the pilot?

The Unpredictability of Gameplay: Mark R. Johnson: Bloomsbury Academic

The Unpredictability of Gameplay explores the many forms of unpredictability in games and proposes a comprehensive theoretical framework for understanding and categorizing non-deterministic game mechanics.

Today we celebrated the publication by Bloomsbury of Mark R. Johnson’s The Unpredictability of Gameplay.Johnson proposes a typology of unpredictability:

  • Randomness (initial conditions of the game)
  • Chance (during play)
  • Luck (in/ability for player to affect final outcome)
  • Instability (outside the game)

Mark’s book nicely connects gaming and gambling. It helps us understand the way microgames in larger videogames can become a form of gambling. He looks at loot boxes where players are encouraged to spend small amounts of money over and over to get virtual goods inside a larger game. In Japan Kompu Gacha (or complete gacha) was eventually discouraged by the government because too many people were effectively gambling in their attempts to collect complete sets of virtual goods by paying over and over to open loot boxes. Compu gacha and other forms of loot boxes in videogames are a way for developers to monetize a game, but they also create metagae contexts that are, in effect, gambling. What is interesting, is that people don’t think of videogames as sites for gambling. One wants to say that this is another  (micro) form of casino capitalism.

Ethicists are no more ethical than the rest of us, study finds

When it comes to the crucial ethical question of calling one’s mother, most people agreed that not doing so was a moral failing.

Quartz reports on a study in Philosophical Psychology that Ethicists are no more ethical than the rest of us, study finds — Quartz. While one wonders how one can survey how ethical someone is, this is nonetheless a believable result. The contemporary university is structured deliberately not to be a place to change people’s morals, but to educate them. When we teach ethics we don’t assess or grade the morality of the student. Likewise, when we hire, promote, and assess the ethics of a philosophy professor we also don’t assess their personal morality. We assess their research, teaching and service record, all of which can be burnished without actually being ethical. There is, if you will, a professional ethic that research and teaching should not be personal, but be detached.

A focus on the teaching and learning of ethics over personal morality is, despite the appearance of hypocrisy, a good thing. We try to create in the university, in the class, and in publications, an openness to ideas, whoever they come from. By avoiding discussing personal morality we try to create a space where people of different views can enter into dialogue about ethics. Imagine what it would be like if it were otherwise? Imagine if my ethics class was about converting students to some standard of behaviour. Who would decide what that standard was? The ethos of professional ethics is one that emphasizes dialogue over action, history over behaviour, and ethical argumentation over disposition. Would it be ethical any other way?

Modelling Cultural Processes

Mt Fuji with the setting behind

Sitting on a hill with a view of Mt. Fuji across the water is the Shonan Village Center where I just finished a research retreat on Modelling Cultural Processes. This was organized by Mits Inaba, Martin Roth, and Gehard Heyer from Ritsumeikan University and the University of Leipzig. It brought together people in computing, linguistics, game studies, political science, literary studies and the digital humanities. My conference notes are here.

Unlike a conference, much of the time was spent in working groups discussing issues like identity, shifting content, and constructions of culture. As part of our working groups we developed a useful model of the research process across the humanities and social sciences such that we can understand where there are shifts in content.

Mt Fuji in the distance across the water

Pius Adesanmi on Africa is the Forward

Today I learned about Pius Adesanmi who died in the recent Ethiopian Airlines crash. From all accounts he was an inspiring professor of English and African Studies at Carelton. You can hear him from a TEDxEuston talk embedded above. Or you can read from his collection of satirical essays titled Naija No Dey Carry Last: Thoughts on a Nation in Progress.

In the TEDx talk he makes a prescient point about new technologies,

We are undertakers. Man will always preside over the funeral of any piece of technology that pretends to replace him.

He connects this prediction about how all new technologies, including AI, will also pass on with a reflection on Africa as a place from which to understand technology.

And that is what Africa understands so well. Should Africa face forward? No. She understands that there will be man to preside over the funeral of these new innovations. She doesn’t need to face forward if she understand human agency. Africa is the forward that the rest of humanities must face.

We need this vision of/from Africa. It gets ahead of the ever returning hype cycle of new technologies. It imagines a position from which we escape the neverending discourse of disruptive innovation which limits our options before AI.

May Pius Adexanmi rest in peace.

JSTOR Text Analyzer

JSTOR, and some other publishers of electronic research, have started building text analysis tools into their publishing tools. I came across this at the end of a JSTOR article where there was a link to “Get more results on Text Analyzer” which leads to a beta of the JSTOR labs Text Analyzer environment.

JSTOR Labs Text Analyzer

This analyzer environment provides simple an analytical tools for surveying an issue of a journal or article. The emphasis is on extracting keywords and entities so that one can figure out if an article or journal is useful. One can use this to find other similar things.

Results of Text Analyzer

What intrigues me is this embedding of tools into reading environments which is different from the standard separate data and tools model. I wonder how we could instrument Voyant so that it could be more easily embedded in other environments.

Racism, misogyny, death threats: Why can’t the booming video-game industry curb toxicity? – Silicon Valley

Silicon Valley is reprinting a story from the Washington post, Racism, misogyny, death threats: Why can’t the booming video-game industry curb toxicity? The story is one more on how nasty online gaming can be. The usual companies try to reduce the toxicity of game culture and don’t really succeed. So we are left to just ignore it?

With no clear methods to effectively monitor, halt or eliminate toxic behavior, many in the gaming community have simply tried to ignore it and continue playing anyway. Many of the titles cited most for toxic players remain the industry’s most popular.

A Critical Assessment of the Movement for Ethical Artificial Intelligence and Machine Learning

Greene, Hoffmann, and Stark have written a much needed conference paper on Better, Nicer, Clearer, Fairer: A Critical Assessment of the Movement for Ethical Artificial Intelligence and Machine Learning (PDF) for the Hawaii International Conference on System Sciences in Maui, HI. They look at a number of the important ethics statements/declarations out there and try to understand their “moral background.” Here is the abstract:

This paper uses frame analysis to examine recent high-profile values statements endorsing ethical design for artificial intelligence and machine learning (AI/ML). Guided by insights from values in design and the sociology of business ethics, we uncover the grounding assumptions and terms of debate that make some conversations about ethical design possible while forestalling alternative visions. Vision statements for ethical AI/ML co-opt the language of some critics, folding them into a limited, technologically deterministic, expert-driven view of what ethical AI/ML means and how it might work.

I get the feeling that various outfits (of experts) are trying to define what ethics in AI/ML is rather then engaging in a dialogue. There is a rush to be the expert on ethics. Perhaps we should imagine a different way of developing an ethical consensus.

For that matter, is there room for critical positions? What it would mean to call for a stop all research into AI/ML as unethical until proven otherwise? Is that even thinkable? Can we imagine another way that the discourse of ethics might play out?

This article is a great start.

The Secret History of Women in Coding

Computer programming once had much better gender balance than it does today. What went wrong?

The New York Times has a nice long article on The Secret History of Women in Coding – The New York TimesWe know a lot of the story from books like Campbell-Kelly’s From Airline Reservations to Sonic the Hedgehog: a History of the Software Industry (2003), Chang’s Brotopia (2018), and Rankin’s A People’s History of Computing in the United States (2018).

The history is not the heroic story of personal computing that I was raised on. It is a story of how women were driven out of computing (both the academy and businesses) starting in the 1960s.

A group of us at the U of Alberta are working on archiving the work of Sally Sedelow, one of the forgotten pioneers of humanities computing. Dr. Sedelow got her PhD in English in 1960 and did important early work on text analysis systems.

Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities

Article: Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities

Thanks to Todd Suomela’s lead, we just published an article on Applying an Ethics of Care to Internet Research: Gamergate and Digital Humanities in Digital Studies. This article is a companion to an article I wrote with Bettina Berendt on Information Wants to Be Free, Or Does It? We and others are exploring the Ethics of Care as a different way of thinking about the ethics of digital humanities research.