Today I gave a short talk at the Digital Synergies Launch Event. The launch included neat talks by colleagues including:
I showed and talked about Lexigraphi.ca – The Dictionary of Worlds in the Wild. This is a social site where people can upload pictures of text outside of books and documents and tag the words – text like tatoos, graffiti, store signs and other forms of public textuality.
Last week the Oregon Humanities Center put on a great two-day conference on Engaged Humanities Partnerships Between Academia And Tribal Communities that I attended. (See my conference notes here.) The conference looked at ways that the humanities can partner with indigenous communities.
One of the highlights was Jennifer O’Neal’s talk about the importance of decolonizing the archives and work she is doing towards that. You can see a paper by her on the subject titled “The Right to Know”: Decolonizing Native American Archives.
I talked about the situation in Canada in general, and the University of Alberta in particular, after the Truth and Reconciliation Commission.
This weekend I was at the Linked Infrastructure For Networked Cultural Scholarship (LINCS) Team Meeting 2019. The meeting/retreat was in Banff at the Banff International Research Station and I kept my research notes at philosophi.ca.
The goal of Lincs is to create a shared linked data store that humanities projects can draw on and contribute to. This would let us link our digital resources in ways that create new intellectual connections and that allow us to reason about linked data.
I am back home after two conferences, first the CHCI conference in Dublin and then DH 2019 in Utrecht.
The CHCI (Consortium of Humanities Centers and Institutes) had its annual conference in Dublin, Ireland. The Kule Institute for Advanced Studies (which I direct) is a member. The conference was held at Trinity College and featured some extraordinary talks including a Silent Shakespeare performance talk by Judith Buchanan. My (flawed) conference notes are here.
Next I was in Utrecht, Holland for DH 2019. As always, my typo-ridden conference notes are at philosophi.ca : DH 2019. This was the biggest DH ever with over 1000 participants. There was a real feel of the explosion of the field and all its directions. Before the conference proper I attended a workshop on DLS (Digital Literary Stylistics) Tool Criticism: Use Cases. I was asked to give a paper at the workshop and presented on Zombies as Tools: Revivification in Computer Assisted Interpretation. Revivification was my variant on replication as inspired by the Silents Shakespeare performances reviving silent movies. I also gave a short paper in a panel organized by Micki Kaufman on XR in DH: Extended Reality in the Digital Humanities. My short paper looked at Campus Mysteries: Playing with Serious Augmented Reality Games.
The conference was closed by a great keynote by Johanna Drucker on Complexity and Sustainability.
In early June I was at the Congress for the Humanities and Social Sciences. I took conference notes on the Canadian Society for Digital Humanities 2019 event and on the Canadian Game Studies Association conference, 2019. I was involved in a number of papers:
Exploring through Markup: Recovering COCOA. This paper looked at an experimental Voyant tool that allows one to use COCOA markup as a way of exploring a text in different ways. COCOA markup is a simple form of markup that was superseded by XML languages like those developed with the TEI. The paper recovered some of the history of markup and what we may have lost.
Designing for Sustainability: Maintaining TAPoR and Methodi.ca. This paper was presented by Holly Pickering and discussed the processes we have set up to maintain TAPoR and Methodi.ca.
- Our team also had two posters, one on “Generative Ethics: Using AI to Generate” that showed a toy that generates statements about artificial intelligence and ethics. The other, “Discovering Digital Methods: An Exploration of Methodica for Humanists” showed what we are doing with Methodi.ca.
Mt Fuji with the setting behind
Sitting on a hill with a view of Mt. Fuji across the water is the Shonan Village Center where I just finished a research retreat on Modelling Cultural Processes. This was organized by Mits Inaba, Martin Roth, and Gehard Heyer from Ritsumeikan University and the University of Leipzig. It brought together people in computing, linguistics, game studies, political science, literary studies and the digital humanities. My conference notes are here.
Unlike a conference, much of the time was spent in working groups discussing issues like identity, shifting content, and constructions of culture. As part of our working groups we developed a useful model of the research process across the humanities and social sciences such that we can understand where there are shifts in content.
Mt Fuji in the distance across the water
Computer programming once had much better gender balance than it does today. What went wrong?
The New York Times has a nice long article on The Secret History of Women in Coding – The New York Times. We know a lot of the story from books like Campbell-Kelly’s From Airline Reservations to Sonic the Hedgehog: a History of the Software Industry (2003), Chang’s Brotopia (2018), and Rankin’s A People’s History of Computing in the United States (2018).
The history is not the heroic story of personal computing that I was raised on. It is a story of how women were driven out of computing (both the academy and businesses) starting in the 1960s.
A group of us at the U of Alberta are working on archiving the work of Sally Sedelow, one of the forgotten pioneers of humanities computing. Dr. Sedelow got her PhD in English in 1960 and did important early work on text analysis systems.
Peter Robinson gave a talk on “Textual Communities: A Platform for Collaborative Scholarship on Manuscript Heritages” as part of the Singhmar Guest Speaker Program | Faculty of Arts.
He started by talking about whether textual traditions had any relationship to the material world. How do texts relate to each other?
Today stemata as visualizations are models that go beyond the manuscripts themselves to propose evolutionary hypotheses in visual form.
He then showed what he is doing with the Canterbury Tales Project and then talked about the challenges adapting the time-consuming transcription process to other manuscripts. There are lots of different transcription systems, but few that handle collation. There is also the problem of costs and involving a distributed network of people.
He then defined text:
A text is an act of (human) communication that is inscribed in a document.
I wondered how he would deal with Allen Renear’s argument that there are Real Abstract Objects which, like Platonic Forms are real, but have no material instance. When we talk, for example, of “hamlet” we aren’t talking about a particular instance, but an abstract object. Likewise with things like “justice”, “history,” and “love.” Peter responded that the work doesn’t exist except as its instances.
He also mentioned that this is why stand-off markup doesn’t work because texts aren’t a set of linear objects. It is better to represent it as a tree of leaves.
So, he launched Textual Communities – https://textualcommunities.org/
This is a distributed editing system that also has collation.
Paolo showed me a neat demonstration of Word2Vec Vis of Pride and Prejudice. Lynn Cherny trained a Word2Vec model using Jane Austen’s novels and then used that to find close matches for key words. She then show the text of a novel with the words replaced by their match in the language of Austen. It serves as a sort of demonstration of how Word2Vec works.
Halloween Costume Names Generated by a Weird AI
Jingwei, a bright digital humanities student working as a research assistant, has been playing with generative AI approaches from aiweirdness.com – Letting neural networks be weird. Janelle Shane has made neural networks funny by using the to generate things like New My Little Ponies. Jingwei scraped titles of digital humanities conferences from various conference sites and trained and generated new titles just waiting to be proposed as papers:
The Catalogue of the Cultural Heritage Parts
Automatic European Pathworks and Indexte Corpus and Mullisian Descriptions
Minimal Intellectual tools and Actorical Normiels: The Case study of the Digital Humanities Classics
Automatic European Periodical Mexico: The Case of the Digital Hour
TEIviv Industics – Representation dans le perfect textbook
Conceptions of the Digital Homer Centre
Preserving Critical Computational App thinking in DH Languages
DH Potential Works: US Work Film Translation Science
Translation Text Mining and GiS 2.0
DH Facilitating the RIATI of the Digital Scholar
Shape Comparing Data Creating and Scholarly Edition
DH Federation of the Digital Humanities: The Network in the Halleni building and Web Study of Digital Humanities in the Hid-Cloudy
The First Web Study of Build: A “Digitie-Game as the Moreliency of the Digital Humanities: The Case study of the Digital Hour: The Scale Text Story Minimalism: the Case of Public Australian Recognition Translation and Puradopase
The Computational Text of Contemporary Corpora
The Social Network of Linguosation in Data Washingtone
Designing formation of Data visualization
The Computational Text of Context: The Case of the World War and Athngr across Theory
The Film Translation Text Center: The Context of the Cultural Hermental Peripherents
The Social Infrastructure PPA: Artificial Data In a Digital Harl to Mexquise (1950-1936)
EMO Artificial Contributions of the Hauth Past Works of Warla Management Infriction
DAARRhK Platform for Data
Automatic Digital Harlocator and Scholar
Complex Networks of Computational Corpus
IMPArative Mining Trail with DH Portal
Pursour Auchese of the Social Flowchart of European Nation
The Stefanopology: The Digital Humanities