Society for Textual Scholarship Presentation

Last Thursday I gave a paper on “The Text of Tools” at the Society for Textual Scholarship annual conference in New York. I was part of a session on Digital Textuality with Steven E. Jones and Matthew Kirschenbaum. Steven gave a fascinating paper on “The Meaning of Video Games: A Textual Studies Approach” which looked at games as texts whose history of production and criticism can be studied, just as textual scholars study manuscripts and editions. He is proposing an alternative to the ludology vs. narrativity approaches to games – one that looks at their material production and reception.

Matt Kirschenbaum presented a paper titled “Shall These Bits Live?” (See the trip report with the same title.) that looked at preservation and access to games. He talked about his experience studying the Michael Joyce archives at the Harry Ransom Humanities Research Centre. He made the argument that what we should be preserving are the conditions of playing games, not necessarily the game code (the ROMs), or the machines. He pointed to projects like MANS (Media Art Notation System) – an attempt to document a game the way a score documents the conditions for recreating a performance. This reminds me of HyTime, the now defunct attempt to develop an SGML standard for hypermedia.

In my paper, “The Text of Tools” I presented a tour through the textuality of TAPoR that tried to show the ways texts are tools and tools are texts so that interpretation is always an analysis of what went before that produces a new text/tool.

Update. Matt has sent me a clarification regarding preserving the game code or machines,

I’d actually make a sharp distinction between preserving the code and the machines. The former is always necessary (though never sufficient); the latter is always desirable (at least in my view, though others at the Berkeley meeting would differ), but not always feasible and is expendable more often than we might think. I realize I may not have been as clear as I needed to be in my remarks, but the essential point was that the built materiality of a Turing computer is precisely that it is a machine engineered to render its own
artifactual dimension irrelevant. We do no favors to materiality of computation by ignoring this (which is what one of the questioners seemed to want).

tiddlyspot

I blogged before about TiddlyWiki the amazing selfcontained (HTML, CSS and JavaScript) wiki in a web page. I’ve now come across tiddlyspot where you can create a server based TiddlyWiki that can be private or public.

I’m convinced that between services like tiddlyspot, Ning.com, Blogger.com and Flckr.com you can create a robust distributed web presence without needing an ISP. Push your content out into the world.

Wikipedia: Book sources

The Wikipedia has a cool book source lookup tool that I just noticed. If you have a book with the ISBN of “9780304349616” you can create a link like this, The Cassell guide to punctuation which goes to “http://en.wikipedia.org/w/index.php?title=Special:Booksources&isbn=9780304349616”. This opens a page where you can find the book in most accessible card catalogues like Toronto Public Library. The system lets Wikipedia references be followed to local libraries where you could get the book. I should get into the habit of tagging references online this way.

TagCrowd

TagCrowd is a tool that lets you generate a word cloud from text typed in or uploaded. It has a nice clean interface. Unlike our TAPoRware Word Cloud tool the results are HTML so they can be easily integrated into a web page like this,

created at TagCrowd.com


They have a long list of blacklists of words. I wonder where they came from. Thanks to Paola for this.

Robotic age poses ethical dilemma

Roboethics ImageThe BBC has a story about roboethics, Robotic age poses ethical dilemma, triggered by a South Korean initiative to develop a Robot Ethics Charter as part of a focus on robotics as a growth area.

In the past, robots were considered just a useful tool in the manufacturing industry. But it is gradually embedded in human life by cleaning homes, protecting them from thieves and providing education. Nowadays robots are also used to rescue people at accident spots such as fires.

This year, various robots are to be introduced: a robot that teaches English and sings songs to children, a robot that guides people at the post office and a robot designed to save people at disaster areas. (Korea.net, Robots, cars, batteries hold key to future growth)

Poking around I found this Painter Robot from Yahoh. (Sounds like Yahoo to me.) The BBC story also mentions the Roboethics.org – Official Roboethics website which has issued a Roboethics Roadmap.

Roboethics is the ethics applied to Robotics, guiding the design, construction and use of the robots.
In this site you may find: birth and history of Roboethics; all the information concerning the development of the concept of a human-centered Roboethics; the events which have marked the update of the original proposal; the international projects on Roboethics; the EURON Roboethics Roadmap; the activity of the IEEE-RAS Technical Committee on Roboethics.

Thanks to Daryl for this link.

Hairy Messaging

Screen ShotHairy Mail is a the most unusual messaging environment I’ve encountered. Your write a message and it spreads Sodium Hydroxide (found in hair removal and cigarettes) over a hairy back in the shape of your message. If you press OK it removes the hair from the back.

So, what’s the point? Well it’s part of a site thetruth.com which promotes an anti-smoking message. The point is that Sodium Hydroxide is found in cigarettes, which can’t be good. The Hairy-Mail Flash toy sends your message as an e-mail.

Wikipedia Issues

Can we trust the Wikipedia? The Guardian Unlimited (among others) has a story, Read me first: Oh, what a tangled web we weave when we practise to deceive (Seth Finkelstein, Mar. 8, 2007) about the latest Wikipedia scandal. A Wikipedia administrator who been posing as a tenured religion professor turns out to be a 24-year old with no advanced degrees. What is worse ,is that Wikipedia has hired him and has been promoting this administrator, suggesting him as someone for a New Yorker article that now has an editor’s disclaimer,

At the time of publication, neither we nor Wikipedia knew Essjay’s real name. Essjay’s entire Wikipedia life was conducted with only a user name; anonymity is common for Wikipedia admin-istrators and contributors, and he says that he feared personal retribution from those he had ruled against online. Essjay now says that his real name is Ryan Jordan, that he is twenty-four and holds no advanced degrees, and that he has never taught. He was recently hired by Wikia—a for-profit company affiliated with Wikipedia—as a “community manager”; he continues to hold his Wikipedia positions.

So what are the ethical issues and what does this mean for the quality of Wikipedia content? On the second question, an Editorial: Wikipedia with caution (Mar. 8, 2007, by Editorial Board) by the The Stanford Daily strikes the right note for me.

Most university-level students should be able to discern between Wikipedia and more reliable online sources like government databases and online periodicals. To be fair, some of Wikipedia’s entries are specific enough to be extremely valuable in studying or researching, but others are shallow, short, and occasionally completely inaccurate.

On the moral issue there is a tension between anonymity, which many people need online to perform their chosen roles, and deception. It could be argued that to preserve anonymity a Wikipedia administrator under the spotlight might have to mislead critics, but Essjay went too far, he tried to build his reputation through deception.

Time to learn your exabytes: Tech researchers calculate wide world of data

161 exabytes of information was generated last year according to a CBC.ca story, Time to learn your exabytes: Tech researchers calculate wide world of data by Brian Bergstein (March 5, 2007). That is way up from the estimate in How Much Information? 2003 that I blogged before. The study quotes John F. Gantz of IDC, but I can’t find the paper on the IDC site.

Wired News also has a version of the story, but again they link to the general IDC site.

Thanks to Matt amd Mike for this.

The Canadian Film Centre: Interactive Projects

The Canadian Film Centre has a collection of Interactive Projects that are impressive examples of what you can do with digital video online. For example, Meanwhile, by David Clark, Jeff Howard (a graduate of Multimedia at Mac), Chris Mendis, and Shelly Simmons, uses a simple interface so you can navigate what happened before or during or after a clip you have seen. You can follow individual trajectories or leap across.

Screen Image

I wonder if one could hack a mashup that lets you do this with YouTube clips … using found digital video.