Digital Humanities Talks at the 2013 MLA Convention

The ACH has put together a useful Guide to Digital-Humanities Talks at the 2013 MLA Convention. I will presenting at various events including:

GAME THEORY in the NYTimes

Just in time for Christmas, the New York Times has started an interesting ArtsBeat Blog called GAME THEORY. It is interesting that this multi-authored blog is in the “Arts Beat” area as opposed to under the Technology tab where most of the game stories are. Game Theory seems to want to take a broader view of games and culture as the second post on Caring About Make-Believe Body Counts illustrates. This post starts by addressing the other blog columnists (as if this were a dialogue) and then starts with Wayne LaPierre’s speech about how to deal with the Connecticut school killings that blames, among other things, violent games. The column then looks at the discourse around violence in games including voices within the gaming industry that were critical of ultraviolence.

Those familiar with games who debate the medium’s violence now commonly assume that games may have become too violent. But they don’t assume that games should be free of violence. That is because of fake violence’s relationship with interactivity, which is a defining element of video games.

Stephen Totilo ends the column with his list of the best games of 2012 which includes Super Hexagon, Letterpress, Journey, Dys4ia, and Professor Layton and the Miracle Mask.

As I mentioned above, the blog column has a dialogical side with authors addressing each other. It also brings culture and game culture together which reminds me of McLuhan who argued that games reflect society providing a form of catharsis. This column promises to theorize culture through the lens of games rather than just theorize games.

Short Guide To Evaluation Of Digital Work

The Journal of Digital Humanities has republished my Short Guide to Evaluation of Digital Work as part of an issue on Closing the Evaluation Gap (Vol. 1, No. 4). I first wrote the piece for my wiki and you can find the old version here. It is far more useful bundled with the other articles in this issue od JDH.

The JDH is a welcome experiment in peer-reviewed republication. One thing they do is to select content that has been published in other forms (blogs, online essays and so on) and then edit it for recombination in a thematic issue. The JDH builds on the neat Digital Humanities Now that showcases neat stuff on the web. Both are projects of the Roy Rosenzweig Center for History and New Media. The CHNM deserved credit for thinking through what we can do with the openness of the web.

Clay Shirky: Napster, Udacity, and the Academy

Clay Shirky has a good essay on Napster, Udacity, and the Academy on his blog which considers who will be affected by MOOCs. He makes a number of interesting points:

  • A number of the changes that Internet has facilitated involved unbundling services that were bundled in other media. He gives the example of individual songs being unbundled from albums, but he could also have mentioned how classifieds have been unbundled from newspapers. Likewise MOOCs (Massive Open Online Courses), like the Introduction to Artificial Intelligence run by Peter Norvig and Sebastian Thrun at Stanford, unbundle the course from the university and certification.
  • University lectures are inefficient, a poor way of teaching, and often not of the highest quality. Chances are there are better video lectures online for any established subject than what is offered locally. If universities fall into the trap of saving money by expanding class sizes until higher education is just a series of lectures and exams then we can hardly pretend to higher quality than MOOCs. Why would students in Alberta want to listen to me lecture when they could have someone from Harvard?
  • MOOCs are far more likely to threaten the B colleges than the elite liberal arts colleges. A MOOC is not a small seminar experience for a top student and doesn’t compete with the high end. MOOCs compete with lectures (why not have the best lecturer) and other passive learning approaches. MOOCs will threaten the University of Phoenix and other online programs that are not doing such a good job at retention anyway.
  • MOOCs are great marketing for the elite universities which is why they may thrive even if there is no financial model or evaluation.
  • The openness is important to MOOCs. Shirky gives the example of a Statistics 101 course that was improved by open criticism. By contrast most live courses aren’t open to peer evaluation. Instead they are treated like confidential instructor-patient interactions.

While I agree with much of what Shirky says and I welcome MOOCs I’m not convinced they will have the revolutionary effect some think they will. I remember seeing the empty television frames at Scarborough college from when they thought teleducation was going to be the next thing. When it comes to education we seem to forget over an over that there is a rich history of distance education experiments. Shirky writes, “In the academy, we lecture other people every day about learning from history. Now its our turn…” but I don’t see evidence that he has done any research into the history of education. Instead Shirky adopts a paradigm shift rhetoric comparing MOOCs to Napster in potential for disruption as if that were history. We could just as easily compare them to the explosion of radio experiments between the wars (that disappeared by 1940.) Just how would we learn from history? What history is relevant here? Shirky is unconvincing in his choice of Napster as the relevant lesson.

Another issue I have is epistemological – I just don’t think MOOCs are that different from a how-to book or learning video when it comes to the delivery of knowledge. Anyone who wants to learn something in the West has a wealth of choices and MOOCs, if well designed, are one more welcome choice, but revolutionary they are not. The difficult issues around education don’t have to do with quality resources, but with time (for people trying to learn while holding down a job), motivation (to keep at it), interaction (to learn from mistakes) and certification (to explain what you know to others).

Now its my turn to learn from history. I propose these possible lessons:

  • Unbundling will have an effect on the university, especially as costs escalate faster than inflation. We cannot expect society to pay at this escalating rate especially with the cost of health care eating into budgets. Right now what seems to be being unbundled is the professoriate from teaching as more and more teaching is done by sessionals. Do we really want to leave experiments in unbundling exclusively to others or are we willing to take responsibility for experimenting ourselves?
  • One form of unbundling that we should experiment with more is unbundling the course from the class. Universities are stuck in the course = 12/3 weeks of classes on campus. These are the easiest way for us to run courses as we have a massive investment in infrastructure, but they aren’t necessarily the most convenient for students or subject matter. For graduate programs especially we should be experimenting with hybrid delivery models.
  • Universities may very well end up not being the primary way people get their post-secondary education. Universities may continue as elite institutions leaving it to professional organizations, colleges and distance education institutions to handle the majority of students.
  • Someone is going to come up with a reputable certification process for students who want to learn using a mix of books, study groups, MOOCs, college courses and so on. Imagine if a professional organization like the Chartered Accountants of Canada started offering a robust certification process that was independent of any university degree. For a fee you could take a series of tests and practicums that, if passed, would get you provincial certification to practice.
  • The audience for MOOCs is global, not local. MOOCs may be a gift we in wealthier countires can give to the educationally limited around the world. Openly assessed MOOCs could supplement local learning and become a standard against which people could compare their own courses. On the other hand we could end up with an Amazon of education where one global entity drives out all but the elite educational institutions (which use it to stay elite.) Will we find ourselves talking about educational security (a national needing their own educational system) and learning local (not taking courses from people that live more than 100K away)?
  • We should strive for a wiki model for OOCs where they are not the marketing tools of elite institutions but maintained by the community.

In sum, we should welcome any new idea for learning, including MOOCs. We should welcome OOCs as another way of learning that may suit many. We should try developing OOCs (the M part we can leave to Stanford) and assess them. We should be open to different configurations of learning and not assume that how we do things now has any special privilege.

Visual Music

In Dublin I heard DAH student Maura McDonnell present on Visual Music (her blog), which is her PdD research area. Visual Music is one term among many of experiments in light and sound and her blog is a nice collection of resources on this new media form.

From her blog I learned that there is a also a Center for Visual Music that has documentation and an online store.

Maura’s own work can be seen online, see Silk Chroma. The image above is taken from the Vimeo video.

Juxta Commons

Vis-icons

From Humanist I just learned about Juxta Commons. This is a web version of the earlier downloadable Java tool. The new version still has the lovely interface that shows the differences between variants. The commons however, builds on the personal computer tool by being a place where collations can be kept. Others can find and explore your collations. You can search the commons and find collation projects.

Another interesting feature is that they have Google ads if you search the commons. The search is “powered by Google” so perhaps that comes with the service.

20 Years Of Texting

It has been apparently 20 years since the first text message was sent according to stories like this one, 20 Years Of Texting: The Rise And Fall Of LOL from Business Insider.

 The first text message was sent on 3 December 1992, when the 22-year-old British engineer Neil Papworth used his computer to wish a “Merry Christmas” to Richard Jarvis, of Vodafone, on his Orbitel 901 mobile phone. Papworth didn’t get a reply because there was no way to send a text from a phone in those days. That had to wait for Nokia’s first mobile phone in 1993.

What is interesting is that texting is declining. FT reports a “steep drop in festive Christmas and New Year text messaging this year…”. With smartphones that can do email, apps on smartphones, and plans that make it affordable to call, we have more and more choices. Soon l33t will become an endangered language.

Japanese Game Centers

One of the things I noticed about Japanese game culture when I was there was the importance of game centers or arcades. I ended up taking a number of pictures at some of the game centers I visited – see Arcade and Pachinko Flickr set. I’ve just found a great MA thesis by Eric Eickhorst on “Game Centers: A Historical and Cultural Analysis of Japan’s Video Amusement Establishments” (Department of East Asian Languages and Cultures, University of Kansas, 2006). The thesis is a readable work that covers the history, the current state (as of 2006), Japanese attitudes and otaku culture. One interesting statistic he discusses has to do with housewives,

Surprisingly, the number one occupation listed by survey participants was housewife, representing 17.3% of the total number of respondents. This perhaps unexpected result merits a closer examination of the function of game centers for housewives. In response to the question of why they visited game centers, 38.6% of housewives replied that their intent was to change their mood or as a means of killing time, suggesting that such audiences may visit game centers as a way of taking a break from household duties. The function of changing one’s mood or killing time at a game center was the second most common response among all survey respondents, accounting for 32.0% of answers to that question. (p. 51-2)