Moore’s Law: What if

The BBC has a nice little article about that perennial subject, Moore’s law, that proposes “the number of transistors on a chip could double every 24 months”. See Law that has driven digital life, by Jo Twist (is that name for real?) The story raises an issue that comes around every … well … 24 months – will Moore’s law hold as we get to the physical limits of current chip technology.

Even Dr Moore is surprised about the longevity of the observation, but he admits the “law” has become a self-fulfilling prophesy.

I’m more interested in what would happen if computing ceased to appear to be improving technologically. What would happen if we couldn’t make faster and smaller computers? What would happen if the culture of computing couldn’t assume the hardware would improve dramatically and continually? We are addicted to the futurism and hype(r) of computing – for there to be a slow down would change the subculture.
Then again, will the industry even admit if things did slow down – if we did hit limits? That’s the nature of technology – there is always an improvement in your future.
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EFF Guide to Blogging Safely

The Electronic Frontier Foundation has a guide on How to Blog Safely (About Work or Anything Else) (published April 6, 2005). I find it amazing that people need to be told that someone will eventually read what they publically write – blogging is like gossiping – if you talk about people in public, even if in a small public, it will eventually get back to them. Don’t write anything you wouldn’t be ashamed for everyone to read (even though they won’t).
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NPD Funworld: Tracking and Reporting on Video Game Industry

From an article in the Hamilton Spectator about a new program at McMaster that I am involved in I came across a reference to the NPD Group which does “global sales and marketing information”. They have a section just on the video game industry, see,
NPD Funworld. On the site they have reports that are for sale along with trend information.
There is also an NPD Canada site though it’s not clear when you are seeing reports/information clearly about Canada and when not.
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Scholarly Exchange

Ever since I put a call out on Humanist for ideas around online publishing I have been discovering all sorts of systems and services. Scholarly Exchange is connected with Athabasca and charges a reasonable fee ($750) for hosting the workflow and publishing. They seem to support XML too.
Scholarly Exchange is the organization that provides the publishing service, but they are connected to International Consortium for the Advancement of Academic Publication which is more of an association. ICAAP has a portal for readers to get news on journals.

Ubisoft Campus

I have been trying to track down more about the Ubisoft campus and development studio. Here is a story, Ubisoft, Canadian govt to create “university” from Gamespot. Here is the Ubisoft announcement, Ubisoft – UBISOFT ANNONCE LA CR…ATION D’UN STUDIO DE D…VELOPPEMENT ¿ QU…BEC.
It’s interesting that this news appears on the French version of the site, but not the English!
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University of Southern California

The Information Technology Program at The University of Southern California has a number of interesting minors in areas like Game Design and Management, and Game Programming.
Strangely this doesn’t seem to be the area that Electronic Arts donated to. See Game On, from the USC Public Relations about the $8 million gift to the School of Cinema-Television for the interactive media division.

ARIA:

ARIA is an MIT Media Lab project from the Software Agents
that can do continuous retrieval and ranking of images based on typing. To me it suggests a more humble approach to agents than the “send off and forget” type of agent discussed in the 90s. This is more the “autocorrect” type of assistant. This is from Matt Patey.
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HyperJournal: an open journal system

HyperJournal is an open journal publishing system that supports XML (according to the docs) that is now in Alpha. It has an intruiging feature, “Dynamic Contextualization” that links things between articles including between articles at different Hyperjournal installations. I think that’s why they call it “HYPERjournal” as it is designed to automatically link things.
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