20 sites

I just stumbled on this remarkable art project by Tom Phillips (his Humument project was mentioned here earlier by Geoffrey in connection with emergent/altered texts). He has created slideshow galleries of 20 locations around London that he has photographed once each year for the last 35 years. Watching, we see some sites barely change while some are dramatically altered.

Oddly, what struck me most was the transformation of the cars: abstractly I remember those generations of cars (or their north american relatives) from my childhood on up, though I can no longer place them in any visual context in memory, except in a sort of cinematic way.
site 17 first
site 17 last

Productivity Illuminated by Email

An interesting story on a study from MIT. Using datamining techniques, researchers looked at corporate email use and draw some interesting conclusions on productivity — measuring information-worker productivity being an area considered particularly difficult, apparently. The specific conclusions presented in the overview aren’t breathtaking, indeed, they rather confirm the sorts of things about people I like to assume, and their broader conclusions sound slightly breathless, but plausibly move beyond mere speculation.

What is most interesting is the appearance of email as a starring player at a time when most people talking about digital communication seem to have given up on it; of further interest would be application of some ideas behind the research to non-email communication.

First found at bettercourse.org (via infovore) where more interesting comments may be found.

Social Marketing wisdom from the cartoonist

cartoon
I just discovered Hugh MacLeod and in the course of browsing his cartoons stumbled on this gem:

Somewhere along the line I figured out the easiest products to market are objects with “Sociability” baked-in. Products that allow people to have “conversations” with other folk. Seth Godin calls this quality “remarkablilty”.

For example: A street beggar holding out an ordinary paper cup cup won’t start a conversation. A street beggar holding out a Starbucks cup will. I know this to be true, because it happened to me and a friend the other day, as we were walking down the street and a guy asked us for some spare change. Afterwards, as we were commenting about the rather sad paradox of a homeless guy plying his trade with a “luxury” coffee cup, my friend said, “Starbucks should be paying that guy.”

Actually, my friend is wrong. Starbuck’s doesn’t need to be paying the homeless guy. Because Starbucks created a social object out of a paper cup, the homeless guy does their marketing for free, whether he knows it or not.

Although I suspect he does. I suspect somewhere along the line the poor chap figured out that holding out a Starbucks cup gets him more attention [and spare change] than an ordinary cup. And suddenly we’re seeing social reciprocity between a homeless person and a large corporation, without money ever changing hands. Whatever your views are on the plight of homeless people, this is “Indirect Marketing” at its finest.

This, along with a recently read post by Doc Searl, leaves me wistfully wondering why I never hear this kind of talk from the marketing people I know. Not that I want to encourange any of them to think up new ways to exploit the homeless.

LEGO Brick: 50 years

googlelego.gif

You know something is up when Google’s graphic of the day is made of LEGO blocks – it is the 50th anniversary of the LEGO block. Gizmodo has a nice LEGO Brick Timeline: 50 Years of Building Frenzy and Curiosities. They explain that Google founders Page and Brin used LEGO blocks to build an expandable disk storage casing for their prototype search engine in 1996.

Project Gutenberg: The Killer App

Michael Hart of Project Gutenberg, wrote a provocative answer to Willard’s question (Humanist Discussion Group, Vol. 21, No. 495) about the “killer-app” of digital humanities that I reproduce here verbatim:

True, you can’t convince the skeptics. . .you still can’t say that digitial music has wiped out analog music because a few places still make analog records which are really better, not that a true skeptic needs those last few words.

Even when there are more eBooks than paper books, no way.

Even when there are 100 times as many eBooks, not happening.

It’s not going to matter what they SAY about eBooks, reality is going in that direction and paper books will never reverse that trend, simply because you can /OWN/ MILLIONS OF eBOOKS IN A TERABYTE DRIVE [costing under $200].

Before Gutenberg the average person could own zero books.

Before Project Gutenberg an average person could own 0 libraries.

It’s literally as simple as that.

The cost/benefit ratio for eBooks is too much better than paper.

Thanks!!!

Is he right?

NYT: Cell phone novels take off in Japan

The New York Times has a story by Norimitsu Onishi,
Thumbs Race as Japan’s Best Sellers Go Cellular – New York Times
, about how novels written in snippets on cell phones and posted to special blogs and then published in print were five of the top ten best-selling novels.

The boom appeared to have been fueled by a development having nothing to do with culture or novels but by cellphone companies’ decision to offer unlimited transmission of packet data, like text-messaging, as part of flat monthly rates. The largest provider, Docomo, began offering this service in mid-2004.

I wonder if the serialization over time builds anticipation and sales? Does writing them on a cell phone change the prose?

Spinuzzi and Digital History Hacks

Clay Spinuzzi has a blog, Spinuzzi, that was recommended on Humanist. His recent posting a long thoughtful reflections on methodology, especially as applied to rhetoric and writing research. He comments on Composing Research by Cindy Johanek which critiques the ostensibly anectdotal methods of many researchers in rhetoric and communication.

Another blog that Shawn Day pointed me to is William J. Turkel’s Digital History Hacks. He writes longer posts on topics like What’s the Opposite of Big History? He is comfortable with programming and hardware design.

Next Steps for E-Science and the Textual Humanities

D-Lib Magazine has a report on next steps for high performance computing (or as they call it in the UK, “e-science”) and the humanities, Next Steps for E-Science, the Textual Humanities and VREs. The report summarizes four presentations on what is next. Some quotes and reactions,

The crucial point they made was that digital libraries are far more than simple digital surrogates of existing conventional libraries. They are, or at least have the potential to be, complex Virtual Research Environments (VREs), but researchers and e-infrastructure providers in the humanities lack the resources to realize this full potential.

I would call this the cyberinfrastructure step, but I’m not sure it will be libraries that lead. Nor am I sure about the “virtual” in research environments. Space matters and real space is so much more high-bandwidth than the virtual. In fact, subsequent papers made something like this point about the shape of the environment to come.

Loretta Auvil form the NCSA is summarized to the effect that Software Environment for the Advancement of Scholarly Research (SEASR) is,

API-driven approach enables analyses run by text mining tools, such as NoraVis (http://www.noraproject.org/description.php) and Featurelens (http://www.cs.umd.edu/hcil/textvis/featurelens/) to be published to web services. This is critical: a VRE that is based on digital library infrastructure will have to include not just text, but software tools that allow users to analyse, retrieve (elements of) and search those texts in ever more sophisticated ways. This requires formal, documented and sharable workflows, and mirrors needs identified in the hard science communities, which are being met by initiatives such as the myExperiment project (http://www.myexperiment.org). A key priority of this project is to implement formal, yet sharable, workflows across different research domains.

While I agree, of course, on the need for tools, I’m not sure it follows that this “requires” us to be able to share workflows. Our data from TAPoR is that it is the simple environment, TAPoRware, that is being used most, not the portal, though simple tools may be a way in to VREs. I’m guessing that the idea of workflows is more of a hypothesis of what will enable the rapid development of domain specific research utilities (where a utility does a task of the domain, while a tool does something more primitive.) Workflows could turn out to be perceived of as domain-specific composite tools rather than flows just as most “primitive” tools have some flow within them. What may happen is that libraries and centres hire programmers to develop workflows for particular teams in consultation with researchers for specific resources, and this is the promise of SEASR. When it crosses the Rubicon of reality it will provide support units a powerful way to rapidly deploying sophisticated research environments. But if it is programmers who do this, will they want a flow model application development environment or default back to something familiar like Java. (What is the research on the success of visual programming environments?)

Boncheva is reported as presenting the Generic Architecture for Text Engineering (GATE).

A key theme of the workshop was the well documented need researchers have to be able to annotate the texts upon which they are working: this is crucial to the research process. The Semantic Annotation Factory Environment (SAFE) by GATE will help annotators, language engineers and curators to deal with the (often tedious) work of SA, as it adds information extraction tools and other means to the annotation environment that make at least parts of the annotation process work automatically. This is known as a ‘factory’, as it will not completely substitute the manual annotation process, but rather complement it with the work of robots that help with the information extraction.

The alternative to the tool model of what humanists need is the annotation environment. John Bradley has been pursuing a version of this with Pliny. It is premised on the view that humanists want to closely markup, annotate, and manipulate smaller collections of texts as they read. Tools have a place, but within a reading environment. GATE is doing something a little different – they are trying to semi-automate linguistic annotation, but their tools could be used in a more exploratory environment.

What I like about this report is we see the three complementary and achievable visions of the next steps in digital humanities:

  • The development of cyberinfrastructure building on the library, but also digital humanities centres.
  • The development of application development frameworks that can create domain-specific interfaces for research that takes advantage of large-scale resources.
  • The development of reading and annotation tools that work with and enhance electronic texts.

I think there is fourth agenda item we need to consider, which is how we will enable reflection on and preservation of the work of the last 40 years. Willard McCarty has asked how we will write the history of humanities computing and I don’t think he means a list of people and dates. I think he means how we will develop from a start-up and unreflective culture to one that one that tries to understand itself in change. That means we need to start documenting and preserving what Julia Flanders has called the craft projects of the first generations which prepared the way for these large scale visions.

Toy Chest (Online or Downloadable Tools for Building Projects)

Alan Liu and others have set up a Knowledge Base for the Department of English at UCSB which includes a neat Toy Chest (Online or Downloadable Tools for Building Projects) for students. The idea is to collect free or very cheap tools students can use and they have done a nice job documenting things.

The idea of a departmental knowledge base is also a good one. I assume the idea is that this can be an informal place for public knowledge faculty, staff and students gather.