Patrik Svensson Director of HUMlab, Ume?• University, is giving a talk tomorrow here at McMaster.
In this seminar I will start out from a general discussion of the visual in the humanities and in the digital humanities, and a critique of traditional ‘humanities computing’ which tends to be predominantely textual. I will base my further investigation on several projects from different areas including art history, history, antrophology and linguistics. Key points of discussion include the materiality of interfaces, added values, innovation strategies, and the role of the visualization. Among relevant technologies are geographical information systems, multi-spectral analysis and virtual worlds. Digital culture also gives us highly visual study objects such as computer games, social software and electronic literature, and these will be considered. The final part of the talk deals with physical lab and studio spaces for the digital humanities. How is the visual articulated in such collaborative work spaces? It will be suggested that the humanities may benefit from working with many, individual screens in collaborative settings rather than immersive environments such as CAVEs. HUMlab at Ume?• University will be used a case study and I will describe a planned (and funded!) expansion of the lab which will add thirteen new screens to the studio space.
From the descriptions of the HUMlab it sounds like a creative space – they have paid attention to creating a space where people can meet across the humanities and IT disciplines.