Lowood: The Hard Work of Software History

Thanks to Matt K who pointed me to this essay about the history and historiorgraphy of software, The Hard Work of Software History. Henry Lowood documents the problems with studying the history of software including the problems of preserving software for study.

A new twist in the Silicon Valley Project has been the acquisition of software in various forms, accompanied by research projects that seek to tell the story of the Silicon Valley in its own medium. In the first instance, the libraries have acquired materials such as data tapes from Engelbart’s ARC projeects, hard-disk images along with collections of personal papers such as those of Jef Raskin and Mark Weiser, e-mail archives, … Each of these formats requires special strategies for evaluating, recovering, stabilizing, possibly reformatting, and indexing content. In some cases, the strategies do not yet exist … (p. 17)

The main problem is the medium of study. “Traditional models of access focused on the service desk and reading room as means of mediating complex systems of indexing and identification of materials, as well as supervised reading, fall apart in delivery contexts shaped by computer hardware and virtual libraries of born-digital materials.” (p. 18) The practices of historians are also formed by the medium of their archives. Software is used not read, and software archives are more likely to look like the historical woodworking shop at Williamsburg where tools are tried in traditional practices than library reading rooms.

This article cites two others that are important, Weiser’s The Computer for the 21st Century from Scientific American (1991) which talks about “ubiquitous computing”; and Kittler’s There Is No Software from C-Theory: Theory, Technical, Culture 32 (Oct. 1995). Lowood ends by countering Kittler to the effect that “Kittler’s admonition that ‘there is no software’ provides little relief to archivists and librarians who discover that there is more of it than they can handle.” (p. 20)

Innovation in Information Technology

Innovation in ITThe 2001 report from the Computer Science and Telecommunications Board of the National Research Council (of the National Academies of the USA), Innovation in Information Technology, has interesting charts about how key technologies like the Internet benefited from government research support. See Figure 1. The report introduces the Figure thus,

Figure 1 illustrates some of the many cases in which fundamental research in IT, conducted in industry and universities, led 10 to 15 years later to the introduction of entirely new product categories that became billion-dollar industries. It also illustrates the complex interplay between industry, universities, and government. The flow of ideas and people—the interaction between university research, industry research, and product development—is amply evident. (Chapter 1)

GUIdebook: Graphical User Interface gallery

texteds.jpgGUIdebook: Graphical User Interface gallery is a great resource on the history of GUIs. It has great charts comparing things like component icons for text editors across time and across different GUIs. It documents the evolution of GUIs from the Mac OS to historic ones like the Amiga OS. It has ads, sounds for Windows (like the startup sound) and links to articles. It only has a couple of applications documented (iTunes and Photoshop), but it is still a must see.

Unicode 5.0.0 is almost out

Unicode 5 CoverUnicode 5.0.0 is about to be released by the Unicode Consortium.

For those of you who don’t know about Unicode, it “provides a unique number for every character, no matter what the platform, no matter what the program, no mater what the language.” (My emphasis) In other words it replaces ASCII as the standard for character encoding to support multilingual computing across platforms.

For more information see What is Unicode? or Useful Resources.

I also note that the Unicode site has a Chronology Of Unicode Version 1.0 along with information about contributors/members over time. Xerox, for example, seems to have been a major player in the early years, but is no longer a member. I also note that there are two governments that are institutional members, India and Pakistan (they joined a year apart) and one university, Berkeley. What a strange trio of institutional members.

Digital Art Museum

The “Digital Art Museum has an ambitious aim – to be the source for history on the digital arts. They have an interesting set of essay links and information about the early history of digital arts.

Digital Art Museum aims to become the world’s leading online resource for the history and practice of digital fine art.

It exhibits the work of leading Artists in this field since 1956. [DAM] is an on-line museum with a comprehensive exhibition of Digital Art supported by a wide range of background information including biographies, articles, a bibliography and interviews.

Bemer and the History of Computing

The History of Computing Project is another collection of timelines and biographies sponsored by computer museums in Holland, Poland and elsewhere. There are some gaps, like the empty biography of Bill Atkinson and a history of Apple that is “withdrawn for revision”. It is, however, cleanly designed, and covers a lot.

Some of the information is useful like the biography of Bob Bemer who contributed the ESCape key and worked on ASCII, among other things, at IBM. (See CNN – 1963: The debut of ASCII – July 6, 1999 or the archive of Bob Bemer‘s personal site – he has passed away
.) Thanks to Matt for this.

RAMAC and Interactivity: Pictorial History of Media Technology

IBM 305 RAMACPictorial History of Media Technology is a slide show history of computing and media, especially video technology. It is on a site dedicated to “Capacitance Electronic Discs or CED’s, a consumer video format on grooved vinyl discs that was marketed by RCA in the 1980’s.” The slide show has pictures of the IBM 305 RAMAC Computer with what was the first disk drive in production. What’s so important about the RAMAC?

Matthew G. Kirschenbaum in a blog entry on An Excerpt from Mechanisms, Professor RAMAC and in an article for Text Technology, Extreme Inscription: Towards a Grammatology of the Hard Drive, argues that,

Magnetic disk media, more specifically the hard disk drive, was to become that technology and, as much as bitmapped-GUIs and the mouse, usher in a new era of interactive, real-time computing.

Krischenbaum is right that interactivity wouldn’t be possible without random access memory and he takes this in an interesting direction around inscription. I look forward to his book.

Pictorial History of Media Technology

Pictorial History of Media Technology is a slide show history of computing and media, especially video technology. It is on a site dedicated to “Capacitance Electronic Discs or CED’s, a consumer video format on grooved vinyl discs that was marketed by RCA in the 1980’s.” The slide show has pictures of the IBM 305 RAMAC Computer with what was the first disk drive in production.

Matthew G. Kirschenbaum in a blog entry on Matthew G. Kirschenbaum: An Excerpt from MechanismsProfessor RAMAC and in an article for Text Technology, Extreme Inscription: Towards a Grammatology of the Hard Drive, argues that,

Magnetic disk media, more specifically the hard disk drive, was to become that technology and, as much as bitmapped-GUIs and the mouse, usher in a new era of interactive, real-time computing.

Krischenbaum is right that interactivity wouldn’t be possible without random access memory and he takes this in an interesting direction around inscription. I look forward to his book.