Christian Bˆk Eunoia Toronto: Coach House Books, http://www.chbooks.com/online/eunoia/index.html, 2001 is a book with Oulipian experiments. Eunoia is written with a chapter for each vowel. Each chapter works within constraints, one of which is to use all words that only use that vowel. The chapters also begin with something about writing. There is a Flash version of the Chapter on E online along with the full text of the other chapters.
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ACM Ubiquity Review: A Pattern Language for Web Usability. This review is of a book by Ian Graham (not, I think, the Graham of the HTML books) on applying pattern thinking to web usability. The interesting thing is the way patterns are becoming a form of interdisciplinary theorizing.
H A I L T O T H E T H I E F is a page in the www.radiohead.com site where they have some neat word orientied shows done in Flash. The “89 instances of LA” is a series of found texts that flash by. The last one “No Way out” is intriguing – it is a black box navigating like a car around a Mondrian cityscape while words flash below.
Here is short review of what should be an important short story:grandtextauto: ‘Literary Devices’. Richard Powers, the author, wrote Galatea 2.0 which proposes a humanities computing Turing test. (Computer must pass an English MA test.) In Literary Devices the author, Powers, interacts with a story generator.
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Design By Numbers is a book and a programming language that you can experiment with at this site. It is a simple language documented in Maeda’s book. The language is to introduce graphic designers to programming (designing by numbers!)
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Wagner in an essay on the “Outlines of the Artwork of the Future” argued that theatre (opera) was the most fully realised and free art as it combined all other arts. See the web site for Multimedia; From Wagner to Virtual Reality.
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“A Book of Surrealist Games” compiled by Alastair Brotchie and edited by Mel Gooding is a small collection of oulipian games with text and image that one can play (and which were played.) They suggest games that the computer could play with text.
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For Globalization we want to be able to search by or view results though maps (geospatial) and timelines (temporal). This is not new. What is the literature on such interfaces?
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John Maeda gave the opening talk at the ACH in Georgia. His work on small interactive art works, so of which play with type, seems to have been some of the earliest stuff of its kind.
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