The next challenge in the humanities is thinking about computer games. One way to do this is to start developing games as research. To do that we need open source game engines. Steve Ramsay sent me the link to Crystal Space 3D and an article about it at LinuxDevCenter.com: Crystal Space: 3D for Free. I’m not sure how, but my sense is that we are going to have to start weaving text tools into these game engines.
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