Robyn Miller and Interactivity

Wired 7.10: Mystery Man is about Robyn Miller’s new venture, Green Tea, a film not a game. It seems he is tired of the limits of game design.
"I’m interested in pushing interactive further to accomplish one of two things: to find ways to affect people in an interactive world, or to convince myself that an interactive medium is not suitable for affecting people."
His reflections on the differences to creators between game and film design will be interesting to read.

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