My students in the Digital Games course have all finished their historic game character sculptures for McMaster University’s Gaming Sculpture Garden (see earlier post). Thanks to the Library who have paid for the island and supported this project. Thanks to Dave Marhal who set up the garden, taught the students how to sculpt in Second Life, and then helped arrange the garden.
The experiment went better than I expected. Even the students used to Maya, who found SL fairly crude as a modeling environment, enjoyed the social aspect of an assignment in SL. Come visit by using this SLURL and teleporting. Click on the sculptures for an introduction to the characters. Take a tour around the island and its surreal spaces. Could you teach or learn in this space?