Armchair Arcade

Armchair Arcade! is an online journal and discussion forum on classic gaming. They are onto their third issue. I like the retro look to the issue “covers”. The articles so far seem mostly written by the site’s authors – they need to widen the pool of authors. What is not clear is how submissions are reviewed which may discourage academics (not that academics, with our strange rituals of promotion, are good writers for such venues.) They model themselves more on a magazine than a journal.
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Computer games, media and interactivity

Computer games, media and interactivity by Simon Egenfeldt-Nielsen and Jonas Heide Smith is an English translation of a part of their book that appears in the Game Research site.

The beginning is really good raising the question Aarseth asks as to whether interactivity is meaningful any longer. The paper then wanders off into various hot topics like violence and gender. I’m not sure of the coherence, but this is an excerpt.

Media Analysis and Computer Games

How are computer games presented to parents and teachers? The Concerns About Video Games | Excessive Playing is one in a collection of resources available for parents and teachers at the Media Awarness site (search for games and you get more). See especially the work by Stephen Kline from the Media Analysis Lab at SFU, Video Game Culture: Leisure and Play Preferences of B.C. Teens | Study. The study comments on the disparity between the economic importance of games and the amount of research into the effects of computer games. On the whole Kline’s study and the Awareness site seems balanced – they avoid the sort of hyped criticism of “we’ve found another bad thing you didn’t know about” journalism.
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