The Croquet Project is developing an architecture for educational 3D networked computing. The idea is an OS that supports multiuser 3D shared worlds. Could this be an architecture for game studies to use?
Croquet is a combination of computer software and network architecture that supports deep collaboration and resource sharing among large numbers of users within the context of a large-scale distributed information system. Along with its ability to deliver compelling 3D visualization and simulations, the Croquet system’s components are designed with a focus on enabling massively multi-user peer-to-peer collaboration and communication. (Introduction, http://croquetproject.org/About_Croquet/about.html)