{"id":387,"date":"2004-05-27T15:53:43","date_gmt":"2004-05-27T19:53:43","guid":{"rendered":"http:\/\/www.theoreti.ca\/?p=387"},"modified":"2004-05-27T15:53:43","modified_gmt":"2004-05-27T19:53:43","slug":"wilson-aesthetics-and-practice-of-designing-interactivity","status":"publish","type":"post","link":"https:\/\/theoreti.ca\/?p=387","title":{"rendered":"Wilson: Aesthetics and Practice of Designing Interactivity"},"content":{"rendered":"<p><a title=\"The Aesthetics and Practice of Designing Interactive Computer Events\" href=\"http:\/\/userwww.sfsu.edu\/~swilson\/papers\/interactive2.html\">The Aesthetics and Practice of Designing Interactive Computer Events<\/a> is an online paper by Stephen Wilson that has a nice tour through disciplines discussing interactivity from psychology to anthropology. Wilson tackles interactivity by considering what is non-interactive like a photograph, movie, or book. The difference between interactive and non-interactive has to do with the aesthetic use of choice. Interactive works structure choice into the art. Non-interactive works can be interacted with &#8211; but that lies outside the work or author&#8217;s control. The other difference is the timing and pace of interactive works. In interactive works timing can be used and they are not linear (typically.)<br \/>\n<!--more--><br \/>\nSome quotes:<br \/>\n&#8220;The mere inclusion of user choice in media does not automatically make engaging events: interactive entertainment programs are not necessarily more entertaining.&#8221;<br \/>\n&#8220;Similarly, the inclusion of choice structures does not automatically indicate a new respect for the user&#8217;s autonomy, intelligence, or call out significant psychic participation. In fact, some analysts suggest that much interactive media is really a cynical manipulation of the user, who is seduced by a semblance of choice.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Aesthetics and Practice of Designing Interactive Computer Events is an online paper by Stephen Wilson that has a nice tour through disciplines discussing interactivity from psychology to anthropology. Wilson tackles interactivity by considering what is non-interactive like a photograph, movie, or book. The difference between interactive and non-interactive has to do with the aesthetic &hellip; <a href=\"https:\/\/theoreti.ca\/?p=387\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Wilson: Aesthetics and Practice of Designing Interactivity<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[14],"tags":[],"class_list":["post-387","post","type-post","status-publish","format-standard","hentry","category-multimedia-theory"],"_links":{"self":[{"href":"https:\/\/theoreti.ca\/index.php?rest_route=\/wp\/v2\/posts\/387","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/theoreti.ca\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/theoreti.ca\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/theoreti.ca\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/theoreti.ca\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=387"}],"version-history":[{"count":0,"href":"https:\/\/theoreti.ca\/index.php?rest_route=\/wp\/v2\/posts\/387\/revisions"}],"wp:attachment":[{"href":"https:\/\/theoreti.ca\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=387"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/theoreti.ca\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=387"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/theoreti.ca\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=387"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}